My friends and I on the skyblock servers, have been sending ideas back and forth for pokemon and their effects on the skyblock, if you have any suggestions to add to the post, please feel free!
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1: Machop and evolutions - Breaks ore (ore only!) you place near him with a Fortune enchantment effect.
Starts with Fortune 1, and as it evolves gains, Fortune 2 and 3.
Reason: Spending too much time mining ore, not enough working on island.
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2: Meowth - Sells items in it's inventory (or if too difficult to tie to money system)/Converts all items to gold nuggets/ingots for selling later.
This one is due to running around like a bat out of hell trying to sell eggs, cacti, sugarcane, wheat, seeds, melon seeds, and a whole host of other items all at once, dunno bout you, but it's hard enough keeping up normally. !!Edit!! May not be required once 'Sell all items' option in shop is fixed.!!Edit!!
3: Squirtle (or other such pokemon) - Autofishes for you.
I attempted to build an afk fishing construct, which apparently no longer works as of Minecraft 1.11.2, to my annoyance.
4: Chansey - Repairs items placed inside inventory.
May not be needed so long as tools still get fixed on logout. X_X
5: Porygon (or other such pokemon) Suggested by Minidestroyer266 - Builds platforms in it's radius with blocks in it's inventory.
(suggested Porygon because the whole 'blueprint' thing made me think artificial pokemon)
Interesting idea, dunno if it's possible but it does sound useful for a Skyblock.
6: Mr. Mime? (not sure about this one) - Turns ingots, gems, and other such products into blocks for you.
I'm thinkin Mr. Mime with his psychic voodoo would be able to form the blocks like puzzle pieces, he seems very, puzzley.
7: Sandshrew - Produces Mesa biome products similar to Geodude's Cobblegen ability.
Sand and Clay are hard to come by, and very expensive, with this pokemon we could have a good resource of both, and he can be fairly expensive, maybe even as much as 1mil.
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And so this is currently all I can think of off the top of my head, if anyone would like to add to it, please do, or if you would like to criticise please feel free, I don't always see the detriment to my suggestions immediately!
Second suggestion is the repricing of the pokemon and evolutions.
I would like to suggest increasing the price based on the amount bought of a single pokemon, for example, you buy 1 Geodude, it costs 10k, the next one you buy costs, 15-20k, the reason for this being is that 25 Geodudes output 2 blocks each, and would cost you 250k, the price to evolve Geodude into Graveller, unless Graveller outputs 50 blocks, he will be a pointless expense, and even more so for Golem.
!Edit! Just evolved Geodude into Graveller, he gains only 1 extra block spawn, and cost 250k, this is NOT worth !Edit!
Last edited: May 12, 2017