I was asked to start making this guide. I don't have ALL the information but I do have most of it. If there's anything i'm missing, please feel free to just post it in the thread replies, it will be easier that way. I'll just edit your information into this main post. I also have a guide with a lot more information, including about how to actually challenge the gyms in the first place: forums.pokefind.co/index.php?threads/25359/ There's also a Safari Zone guide. First of all, as a general tip, carry Potions and Revives in your inventory so you can heal in between each of the battles in case you are unable to reach a gym's pokemon center lady. Gym 1: Bug Bite Gym Spoiler First trainer: Mothim. Anorith. Level 12. Aqua Jet, Rock Slide Carnivine Second trainer: Shroomish. Focus Bunch Bellossom Sunflora Gym leader: Yanma. Quick Attack Heracross. Night Slash, Earthquake, Megahorn, Arm Thrust Scizor. Bullet Punch, Quick Attack Pineco. Level 20 with Sturdy. Earthquake, Explosion, Double Edge Gym 2: High Jump Kick Gym Spoiler Special thanks to FireTiger for their videos which help a lot for these early gyms! first trainer Makuhita. Level 20. Dig, Bullet Punch Tyrogue. Level 21. Low Kick, Bullet Punch Hitmontop. Level 23. Close Combat, Pursuit, Counter second trainer Primeape. Level 21. Seismic Toss, Close Combat, Karate Chop Meditite. Level 23. Psycho Cut, Poison Jab Poliwrath. Level 25. Toxic, Earthquake Gym Leader Heracross. Level 21. Bullet Seed, Earthquake Breloom. Level 22. Thunder Punch, Mach Punch. Hitmonlee. Level 24. Toxic, Earthquake. Blaziken. Level 25. Night Slash, Superpower. Gallade. Level 26. Night Slash, Close Combat, Earthquake, Rock Tomb. Gym 3: Ominous Gym Spoiler Special thanks to FireTiger for their videos which help a lot for these early gyms! first trainer: Drifblim. Level 26. Aftermath. Phantom Force, Acrobatics Gengar. Level 28. Levitate. Shadow Ball, Dazzling Gleam, Earthquake. Shuppet. Level 30. Confuse Ray second trainer: Dusclops. Level 30. Eviolite. Ice Punch, Sleep Talk, Rest, Shadow Punch Misdreavus. Level 32. Toxic Sableye. Level 32. Leftovers. Brick Break, Payback Frosslass Level 33. Spikes, Confuse Ray, Sucker Punch. Spiritomb. Level 34. Rest, Sleep Talk, Toxic, Sucker Punch Banette. Level 35. Dusknoir. Level 36. Brick Break, Payback. Rotom. Level 39. Thunderbolt Gym 4: Aviator Gym Spoiler Special thanks to FireTiger for their videos which help a lot for these early gyms! first trainer: Delibird. Level 42. Brightpowder? Present, Toxic, Protect, Spikes Tropius. Level 46. Air Slash, Dragon Pulse, Earthquake Murkrow. Level 38. Assurance, Toxic second trainer: Mantine. Level 41. Surf, Confuse Ray Pelipper. Level 41. Drizzle. Ice Beam, Scald, Toxic, Air Slash Jumpluff. Level 40. Seed Bomb, Acrobatics, Toxic gym leader: Skarmory. Level 43. Sturdy. Stealth Rock, Roost, Brave Bird Togetic. Level 43. Yawn, Metronome, Encore, Toxic Crobat. Level 49. Air Slash, Giga Drain, Heat Wave, Venoshock Swellow. Level 48. Life Orb. Boomburst, Supersonic, Air Slash Staraptor. Level 47. Brave Bird, Roost. Gligar. Level 50. Leftovers. Earthquake, Acrobatics, Roost Gym 5: Steel Plate Gym Spoiler The trainers in this gym have randomized teams. This is a list of pokemon you might see(?). All trainers, including the gym leader, have 3 pokemon. Bronzong. Level 58: Heatproof. Stealth Rock, Toxic, Earthquake. Alolan Dugtrio. Level 55. Sludge Wave, Earthquake, Iron Head Mawile. Level 55. Iron Head. Bastiodon. Level 52. Stealth Rock, Metal Burst. Forretress. Level 55. Life Orb. Explosion, Stealth Rock Scizor. Level 58. Acrobatics, Bug Bite, Bullet Punch, Snore Ampharos. Level 53. Has Leftovers. Thunderbolt. Sleep Talk. Focus Blast. (I'm assuming it has Rest but I only wrote down the other three moves so maybe I just forgot to write Rest?) Steelix, level 51. Dragon Tail. Metagross. Level 59. Life Orb. Bullet Punch, Ice Punch, Earthquake. Skarmory. Level 55. Leftovers. Stealth Rock, Brave Bird, Roost Aggron. Level 57. Iron Head, Rock Slide. Probopass. Level 56. Leftovers. Toxic. Magnezone. Level 57. Air Balloon. Thunderbolt, Flash Cannon. Gym 6: Frostbite Gym Guide: Written by NNN117 Spoiler The trainers in this gym have randomized teams. This is a list of pokemon you might see. The two first two trainers have 3 pokemon each, and the gym leader has 6 pokemon. Dewgong Level 67 Has Life Orb. Toxic, Sheer Cold, Frost Breath, Signal Beam Any Pokemon 68 and above are immune to Sheer Gold. Keep in mind Level 71 and higher will Disobey You. Glaceon Level 69 Has Life Orb. Water Pulse, Shadow Ball, Signal Beam, Toxic This pokemon has weaker Special Defense than Defense, and not much Health, and No Ice Attacks. Glalie Crunch, Earthquake, Ice Shard, Spikes This pokemon has balanced stats of all 80s. You should deal heavy damage and resist what it has. Abomasnow Level 69 Has Snow Warning Earthquake, Giga Drain, Blizzard, Focus Blast It's 4x weak to fire. Frosslass Level 69 Has Life Orb Shadow Ball, Ice Beam, Wake-Up Slap, Psychic. Unlike Glalie, its stats are more in Attack, Special Attack and Speed. Less in Health, Special Defense or Defense. Alolan Ninetales Aurora Beam, Psyshock This pokemon is fast, high special attack, decent special defense, but poor defense and health. It is weak to physical hits. Weavile Level 69 Has Life Orb Icicle Crash, Brick Break, Poison Jab, Aerial Ace. One of the Biggest Threats, it will often outspeed you. With its high attack, it will hit you very hard. Cannot take much hits, though. Cloyster Level 69 Has Skill Link and Leftovers Dive, Icicle Spear, Twinneedle, Rock Blast Slow, but high Defense and high Attack. Its weakness is its Special Defense. Jynx Level 68 Has Life Orb. Energy Ball, Psychic, Focus Blast, Ice Beam It is Fast and has high Special Attack. Its weakness is its Defense. Sealeo Level 69 Has Thick Fat. Surf, Signal Beam, Rock Slide. Is pretty defensive, but can still deal damage to you if you let it. Piloswine Level 69 Stealth Rock, Earthquake, Ice Shard. It will always use Stealth Rock on the first turn it is out. It is slow and has poor Special Defense. Alolan Sandslash Earthquake It has poor Special Defense, is slow, and 4x weak to fire and fighting. Lapras Level 68 Has Leftovers. Curse, Body Slam, Rest, Sleep Talk. This pokemon is a real issue if you don't have a ghost pokemon. Easily dispatched with a ghost-type pokemon knowing Curse and having Special Attacks. Gym7: Gooey Gym Spoiler The trainers in this gym have randomized teams. This is a list of pokemon you might see. The two first two trainers have 3 pokemon each, and the gym leader has 5 pokemon (not six!) Nidoking. Level 79. Sheer Force, Life Orb. Earth Power, Ice Beam, Sludge Wave, Superpower. Nidoqueen. Level 78. Earthquake, Crunch Seviper. Level 79. Life Orb. Flamethrower, Fire Fang, Earthquake. Weezing. Level 78. Black Sludge. Flamethrower, Shadow Ball, Sludge Bomb. Muk. Level 79. Poison Jab, Ice Punch, Fire Punch. Toxicroak. Level 77. Ice Punch, Sucker Punch, Drain Punch Swalot. Level 78. Earthquake, Ice Beam, Sludge Bomb. Drapion. Level 77. Ice Fang, Earthquake, Poison Jab, Aqua Tail Roserade. Level 79. Black Sludge. Giga Drain, Sludge Bomb. Crobat. Level 79. Black Sludge. Toxic, Brave Bird. Gym 8: Mystical Gym Guide: Written by NNN117 Spoiler The trainers in this gym have randomized teams. This is a list of pokemon you might see. The two first two trainers have 3 pokemon each, and the gym leader has 6 pokemon. Hypno. Level 89. Has Forewarn and Quick Claw. Drain Punch, Ice Punch, Fire Punch, Zen Headbutt Has high Special Defense, low Defense. Expect Quick Claw to happen often when you plan to fight this. Grumpig. Level 88. Has Leftovers Shadow Ball, Focus Blast, Psychic, Psyshock (?) This pokemon has high Special Defense, low Defense, and okayish Speed. Slowbro Level 88 Has Leftovers Scald, Psyshock, Ice Beam, Slack Off This pokemon has high Defense and Health. Toxic does well on it. Xatu Level 87 Has Rocky Helmet Toxic, Night Shade, Protect, Steel Wing. You will receive thorns-like damage for any attack used on Xatu. A high health Poison or Steel type will make this easy. Medicham Level 89 Has Pure Power and Quick Claw High Jump Kick, Ice Punch, Bullet Punch, Fire Punch This pokemon has okay stats all around, just make sure to damage with a super effective when your pokemon takes a hit, or dodges High Jump Kick. Alakazam Level 89 Psychic, Focus Blast, Shadow Ball, Dazzling Gleam. The fastest pokemon in this gym that doesn't use a Quick Claw. It has low Defense. A pokemon with Sucker Punch can make easy work of it. Chimecho Level 88 Has Levitate, Leftovers Taunt, Energy Ball, Recover, Psychic. It is very defensive, but can't do much to a Steel type. Will take a while to beat. Gardevoir. Level 88 Moon Blast, Shadow Ball, Psyshock Also fast, high Special Defense and Special Attack, but low Defense. A steel type is good for fighting Gardevoir. Gallade Level 88 Has Quick Claw Earthquake, Nigh Slash, Close Combat, Rock Tomb It has high Attack, high Special Defense, but low Defense. It is one of the most dangerous pokemon. Espeon. Level 89 Has Magic Bounce and Leftovers Morning Sun, Shadow Ball, Psychic, Dazzling Gleam This pokemon has high Speed, Special Defense, and Special Attack, but low Defense. Sucker Punch is good Elite Four + Champion Spoiler First of all, bring lots of Revives, Potions. PP-Restoration and Status Healers are also recommended. Items are the ONLY way to heal in between battles! Second, have empty slots in your inventory so you can claim your rewards! And third, Legendary Pokemon are not allowed in the Elite Four. ---- The types are (primarily) Ground, Grass, Water, Fire. The Champion is mixed types. And it's all Level 100 pokemon. Each character has a pool of different pokemon that their team will be randomly drawn from. Expect to see any of what's listed, even though you won't see all of them! This section is as much information as NNN117 is able to find! I'm hoping some of you reading this will be able to help fill in the gaps! ----- To start off, enter the Elite Four building and find the Spiral Staircase (-567, 80, -522). Climbing up these stairs a little bit, you'll find Clyde (-562, 100, -509). Talk to Clyde to start the challenge, and continue heading up the stairs, stopping on each floor to take the bridge to each E4 member's arenas. Elite Four Member: "Regular Chuck": Spoiler Claydol Has Levitate, Life Orb Ice Beam, Shadow Ball, Earth Power, Psyshock Gligar Has Hyper Cutter Acrobatics Gligar Has Eviolite? Swords Dance, Rest, Earthquake, Sleep Talk Gliscor Has Toxic Orb, Poison Heal Earthquake, Toxic, Swords Dance Probopass Has Sturdy, Air Balloon Thunder Wave, Volt Switch, Flash Cannon, Earth Power Rhyperior Has Leftovers Stealth Rock, Earthquake, Ice Punch Rampardos Crunch, Zen Headbutt, Rock Slide, Superpower Tyranitar Has Sand Warning Ice Punch, Dragon Dance, Crunch Kabutops Has Choice Scarf Knock Off, Superpower, Stone Edge Hippowdon Has Sand Stream, Leftovers Earthquake, Stone Edge Armaldo Has Life Orb X-Scissor, Earthquake, Stone Edge Torterra Earthquake, Wood Hammer, Stealth Rock, Rock Slide Drapion Earthquake, Poison Jab Whiscash Has Life Orb Earthquake, Waterfall, Ice Beam Mamoswine Earthquake, Superpower Gastrodon Has Leftovers Toxic, Earthquake Erika Spoiler Heracross Has Choice Scarf Megahorn, Earthquake, Close Combat, Stone Edge Ninjask Has Speed Boost Night Slash, U-Turn, Aerial Ace, X-Scissor Vespiquen Has Pressure Bug Buzz, Toxic, Destiny Bond, Air Slash Vileplume Giga Drain, Moonlight, Sludge Bomb, Petal Dance Vileplume Venoshock, Infestation Roserade Has Life Orb Toxic Spikes, Leaf Storm, Sludge Bomb, Hidden Power (Dark type?) Yanmega Has Speed Boost, Choice Lens Bug Buzz, Giga Drain, Psychic, Air Slash Forretress Has Sturdy, Leftovers Spikes, Toxic Spikes, Volt Switch, Explosion Sceptile Has Overgrow, Focus Sash Earthquake, Acrobatics, Leaf Blade, Outrage Tangrowth Has Leftovers Leech Seed, Knock Off, Power Whip, Giga Drain Tangrowth Has Chlorophyll Poison Jab, Sunny Day, Solar Beam, Earthquake Scizor Aerial Ace, Superpower Exeggutor Sludge Bomb, Psychic, Explosion Breloom Has Effect Spore Brick Break, Swords Dance Torterra Has Focus Sash? Earthquake, Wood Hammer, Stealth Rock, Stone Edge Marlie Spoiler Vaporeon Has Leftovers Ice Beam, Scald Ludicolo Surf, Toxic, Leech Seed, Synthesis Starmie Psychic, Ice Beam, Hydro Pump, Thunderbolt Blastoise Has Leftovers Ice Beam, Scald, Rest, Sleep Talk Lapras Dragon Dance, Waterfall, Iron Head Lanturn Has Life Orb Scald, Dazzling Gleam, Ice Beam Gyarados Has Moxie, Leftovers Waterfall, Ice Fang, Earthquake Slowbro Has Leftovers Psychic, Flamethrower, Scald Empoleon Has Life Orb Flash Cannon, Hydro Pump, Ice Beam Shiny Milotic Scald, Recover, Ice Beam Sharpedo Has Speed Boost Earthquake, Waterfall Tentacruel Has Black Sludge Dazzling Gleam, Ice Beam, Scald, Poison Jab Floatzel Ice Punch, Return, Waterfall Gastrodon Has Leftovers Curse, Earthquake, Recover, Scald Azumarill Has Huge Power Superpower, Play Rough Flint Spoiler Typhlosion Has Choice Scarf Focus Blast, Extrasensory Typhlosion Flamethrower, Eruption Camerupt Has Leftovers Stealth Rock, Earth Power Blaziken Has Speed Boost, Life Orb Flare Blitz, High Jump Kick, Brave Bird Infernape Has Life Orb Earthquake Heatran Has Air Balloon, Flame Body Lava Plume, Earth Power, Dragon Pulse, Flash Cannon Arcanine Has Leftovers Will-o-Wisp, Morning Sun, Wild Charge Magmortar Has Life Orb Focus Blast, Earthquake Torkoal Has Drought, Leftovers Gyro Ball, Rest, Sleep Talk, Lava Plume Charizard Has Life Orb Focus Blast, Dragon Pulse, Flamethrower, Air Slash Houndoom Has Life Orb Fire Blast, Dark Pulse Rapidash Wild Charge Champion Chuck (not to be confused with Elite Four "Regular Chuck") Spoiler Shiny Metagross Has Clear Body Hammer Arm Shiny Metagross (he might have TWO of them) Blissey Flamethrower Dusclops Calm Mind Muk Rest, Curse, Sleep Talk Gallade Has Leftovers Bulldoze, Close Combat, Zen Headbutt Clefable Dragonite Outrage, Earthquake Tauros Has Sheer Force Fire Blast, Zen Headbutt, Iron Head, Earthquake Garchomp Spiritomb Has Pressure, Leftovers Dark Pulse, Silver Wind Lucario Has Leftovers Dragon Pulse, Zen Headbutt Lucario Has Life Orb Earthquake, Psychic Alakazam Energy Ball, Psychic Espeon Dazzling Gleam, Shadow Ball, Psychic Togekiss Psychic The Legendary Bird Quest Articuno, Zapdos, Moltres! Spoiler There is a new Quest that was added to the game on 7/25/2020! Not much information is known but here is what information I have been able to gather from other players such as NNN117, ProSkillz421, and this video (it's pokeworld but the pokemon battles and parkour are almost the same. I only know of one difference so far.) If you have any information that I'm missing, please message me on Discord or reply in this thread and I will be sure to add it to the guide! ------------------- General Information ------------------- Spoiler Here are the most important things to know about this quest. 1. All the pokemon you will be fighting in this quest are Level 100. 2. Make sure your inventory has at least 10 empty spaces in it so you can claim your rewards, and keep Held Items removed by Knock Off. 3. This quest will have you doing a lot of difficult parkour. And less importantly, the enemy decision making has been upgraded compared to the gym battles. For example, if you use Air Balloon or your pokemon has Levitate, the enemy will know this and will not use a ground type move. Fortunately, you do not have to face every opponent in a single gauntlet. Between each battle, you can change your party, heal, leave and come back, and your quest progress will be just as you left it. Anniversary Skinned Pokemon and Legendary Pokemon are not allowed in this quest. Also, 1 Masterball is recommended. ------------- Part 1: Story Server Spawn ------------- Spoiler The quest begins in the entrance of the Hemlock Lab (-74,-32) on the Story Server. After you talk to Professor Hemlock, you will be traveling to different places in /spawn to challenge Rocket Grunts. Spawn Grunt #1: (16, -60) Raticate. Guts, Flame Orb. Crunch, Facade, Zen Headbutt, Wild Charge. Golbat. Brave Bird, Zen Headbutt, Steel Wing Spawn Grunt #2: (-74, 87) Tauros. Life Orb. Outrage, Stone Edge, Earthquake Slowbro. Leftovers. Flamethrower, Ice Beam Vileplume. Effect Spore. Moonblast, Giga Drain. Spawn Grunt #3: (-123, 42) Sandslash. Life Orb. Poison Jab, Earthquake, Brick Break Golem. Leftovers. Earthquake, Sucker Punch, Fire Punch Marowak. Earthquake, Fire Punch, Double Edge Spawn Grunt #4: (-133, -29) Hypno. Life Orb. Focus Blast, Psychic, Dazzling Gleam, Shadow Ball Alakazam. Psychic, Energy Ball, Shadow Ball Starmie. Life Orb. Scald, Flash Cannon. Jynx. Energy Ball. Spawn Grunt #5: (-72, 29) Weezing. Black Sludge. Fire Blast, Sludge Bomb. Arbok. Life Orb. Crunch, Earthquake, Fire Fang, Aqua Tail. Nidoking. Sheer Force(?). Sludge Wave, Ice Beam, Earth Power, Flamethrower. Nidoqueen. Sheer Force. Superpower, Earthquake, Poison Jab, Fire Punch. Muk. Poison Touch. Earthquake, Gunk Shot, Ice Punch. After you defeat the fifth Rocket Grunt, return and talk to Professor Hemlock (-74,-32). An NPC named Lavender will appear on the bench outside of the Hemlock Lab, which concludes the part of the quest that takes place in spawn. ----------------- Part 2: Rocket HQ ----------------- Spoiler Whenever you talk to Lavender (-91, -9), you will be sent to the Rocket HQ. She will be there to take you back in case you ever leave. The first time you enter the Rocket HQ, you will need a pokemon in your party with Rock Smash. Immediately after using Rock Smash, you can leave and get rid of your Rock Smash pokemon. You will not need it anymore. Please be sure to have empty slots in your inventory for the next trainers. When the opponent uses Knock Off, your held item should go into your inventory. HQ Grunt #1: (-1132, 1942) Dodrio. Sitrus Berry. Fire Blast, Knock Off Golbat. Life Orb. Brave Bird, Steel Wing. Jynx. Sitrus Berry. Ice Beam, Energy Ball. Weezing. Black Sludge. Fire Blast, Dark Pulse, Return, Sludge Bomb Electrode. Choice Item (?). Thunderbolt, Toxic. HQ Grunt #2: (-940, 1942) Machamp. Guts, Flame Orb. Close Combat, Ice Punch, Earthquake, Stone Edge Hypno. Sitrus Berry. Psychic, Shadow Ball, Focus Blast, Dazzling Gleam Raticate. Wild Charge, Shadow Claw, Facade, Crunch Sandlash. Life Orb. Earthquake, Poison Jab. Parasect. Brick Break, Seed Bomb, Aerial Ace, X-Scissor Next you will do some difficult parkour. Here's information about it. Parkour Walkthrough Spoiler Jump on purple glass blocks and moving platforms! Be patient! There's no rush, just wait until a platform is close to you before jumping on, and wait for it to be close to where you're going before leaving. If you see redstone dust floating in the air, the redstone dust represents the edges of an invisible platform! If you fall, this invisible platform serve as sort of a checkpoint so you only have to redo the current section. ...Just make sure if you fall you land on the invisible platform. Key 1: (-992, 71, 1852) Once you have the first key, proceed forward into the rocket ship. Don't jump back down to the floor! Inside the rocket ship, jump up the glowstone blocks, then go up the floating water things. Try to be at the top of your 'swim,' and at the edge of your current water thing before moving on to the next water thing! And make sure you hold down your jump button. Once you are at the top, mess around with all the buttons and levers until something happens! Enjoy the cutscene! Next you'll be doing end rod parkour. Make sure to hold your crouch button when you land to help keep you from falling off! Just make sure you aren't holding crouch when you start your next jump even if your next jump is really close. Next is Yellow Carpet parkour! If you're skilled, you can leap straight from the room's entrance to the third or fourth carpet and save you a couple of jumps, but it doesn't really matter if you miss it. Next is Invisible parkour! The wall of the room is a mirror that shows you where the invisible blocks are, as they correspond to the glowstone in the mirror. You can also shoot arrows or drop items onto the invisible platforms if you are still having trouble. You can also use the sea lanterns on the wall as reference points to help you gauge depth. Once you beat the invisible parkour, drop down the hole and collect the final key! Key 2: (-1036, 1883) Jump down and go to this door. Just right click the first dispenser and the door will open. Dispenser 1: (-1003, 1819) Then walk over to the next dispenser and right click again. Dispenser 2: (-1010, 1811) Now you can go through the second door. HQ Grunt #3: (-1001, 1674) Tentacruel. Black Sludge. Scald, Sludge Bomb, Giga drain. Lickitung. Shadow Ball, Ice Beam, Surf, Flamethrower Hitmonchan. Fire Punch, Rock Slide, Close Combat, Drain Punch Dewgong. Life Orb. Drill Run, Waterfall, Aqua Tail, Return Onix. Double Edge, Earthquake, Stone Edge, Heavy Slam HQ Grunt #4: (-1103, 1668) Wigglytuff. Choice Item (?). Dazzling Gleam, Flamethrower, Ice Beam Fearow. Life Orb. Drill Run, Drill Peck, Knock Off. Beedrill. Knock Off, Poison Jab, X-Scissor Poliwrath. Sitrus Berry. Earthquake, Circle Throw, Poison Jab. Magneton. Sitrus Berry. Signal Beam, Flash Cannon, Thunderbolt, Tri Attack. Rhydon. Earthquake, Stone Edge, Hammer Arm HQ Grunt #5: (-911, 1668) Omastar. Weak Armor. Scald, Earth Power, Ice Beam Aerodactyl. Sitrus Berry, Rock Head. Double Edge, Stone Edge, Aqua Tail. Kabutops. Weak Armor, Life Orb. Brick Break, Stone Edge, Waterfall, X-Scissor Alakazam. Life Orb. Shadow Ball, Energy Ball, Dazzling Gleam. Cloyster. Skill Link. Icicle Spear. Muk. Poison Touch, Black Sludge. Power-up Punch, Gunk Shot, Ice Punch, Shadow Sneak. Finally head into the elevator to begin the next section (if you 'dismount,' you can double press jump and hold jump to fly upwards). After watching the fun cutscene, you will climb up the weird staircase. There are some holes but it is very very mild parkour compared to what you had to do earlier. Once at the top, head into the black room! Soon you will reach the final boss! Make sure you have empty inventory slots so you can claim your quest rewards! The Final Boss. (-894, 418) Arbok. Intimidate, Life Orb. Crunch, Aqua Tail, Earthquake, Gunk Shot. Meowth. Gunk Shot, Body Slam, Foul Play. Weezing. Black Sludge, Levitate. Fire Blast, Sludge Bomb, Dark Pulse Machamp. Flame Orb, Guts. Stone Edge, Close Combat, Earthquake, Ice Punch Gengar. Life Orb. Energy Ball, Shadow Ball, Thunderbolt, Dazzling Gleam Shiny Gyarados. Leftovers, Moxie. Earthquake, Ice Fang, Waterfall After you beat her, right click the locking device (-894, 427) at the bottom of the cage. Once the birds have flown away, do /spawn, and then before doing anything else: 1. Make sure your inventory has at least 10 empty slots. 2. use /settings and turn Chat OFF. Talk to Professor Hemlock again (-74,-32), and, in chat, carefully click on the Legendary Bird you wish to obtain. It may help to turn off your chat /settings, so that other player's aren't making your chat move fast. Then travel to the location that is given to you: (-41, 78). You will have ONE opportunity to catch this legendary bird, so proceed with extreme caution and preparation. Healing first is recommended. Masterball is highly recommended if you have them available to you. However, you are allowed to just throw pokeballs at it without entering combat, as long as you don't throw out a pokemon or click on the bird directly. So, theoretically, you can safely catch the bird by throwing dozens of regular pokeballs at it until one finally works. Good luck!